#ifndef BRAINSWITCH_H
#define BRAINSWITCH_H

enum BrainMode
{
    DEPTH_MODE,
    MOVETIME_MODE,
    ADJUSTTIME_MODE,
    INFINITE_MODE,
    NODES_MODE,
    MATE_MODE
};

enum BrainStatus
{
    INITIALIZING,
    PAUSED,
    THINKING,
	QUITTING
};


#endif